Kerotan said:
i'm not saying games like that. Uncharted and the last of us are linear adventures and couples with their online are great games. Especially the LAst of us. That online is unique and i completed the 14 weeks twice on it. I mean proper adventure games like far cry 4, even GTA 5 or shadow of mordor would be more adventurus than the uncharted games because you explore a big detailed world instead of following a path. There is more good adventure games on Sony/MS consoles than nintendo platforms such as far cry 4 or dragon age inquisition. there are a lot of games like that and for the world to be big, detailed and graphically good you need the PS4 or the X1. You just don't get games like that from Nintendo consoles. Nintendo offer some top top games but they are much fewer due to the fact they need to make most of them and they are much more basic due to the weaker consoles they run on. Obviously you and many others prefer their games, i'm just in the group that prefers the games on the ps4 ( a lot of the best being 3rd party). |
not going to argue with you about the quantity. there's no question there are more open-world games of the sort you seem to be referring to. this is usually not what people mean by adventure, tho--they've sort of become their own sub-genre (sandbox/open-world action/adventure/shooter/rpg?). anyway, i played mordor a little while back, tbh it's an lotr-themed assassin's creed 2 reskin. which is not a bad thing b/c ac2 was probably the best ac game, but still. gta i don't feel has evolved in its basic structure or its sandbox-y gameplay since gta3 on the ps2. i haven't enjoyed a gta game since as much as i did vice city, but that was mostly because the new-wavey setting/music and the miami vice theme was so hilariously bad it was good.
these seem to me to be glorified map-clearing exercises rather than games. i can def appreciate those things, but i feel as tho the gameplay has not really changed in any substantial way. for some of them (gta, far cry, etc) skill doesn't even matter. anybody could play them, whereas precision is demanded by metroid and zelda (and castlevania and so on). i feel like i often have to try to get killed in gta, even.