Freesync and G-Sync are two very interesting technologies. Essentially taking the bad side from unstable performance when playing games at under 60fps - which is not frame capped or vsync'ed. So considerbly less hit on input lag, frame tearing and more free performance to go around. This bodes well for PC gamers who play mainly console ports (a lot of which are poorly optimised) or have lower end rigs that don't quite meet a games requirements.
Though, the tech is still in its infancy and is quite a bit of an expense to slump over a standard screen. Hopefully more monitors and even TV's have this kind of tech built in as standard.







