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Ka-pi96 said:
Sunset definitely released at the right time. It got some good bundling and certainly didn't do badly. A solid base to build on.

Halo MCC had to release then to get Xbox One sales up for the holidays, oh... and it isn't a bug ridden mess. The only problem is the servers handling all the people trying to play it at once. Unless Microsoft invested more in that then it probably would have been an issue whenever it released.


I thought that the MCC online issues were pretty much the same as DriveClubs? It all worked hunky dory on the dev units, but when they pressed the retail copies to go on retail machines, issues which didn't occur at all with the dev units suddenly sprung up and it was too late to do anything about it pre release? If it was simply a server issue, that would have been fixed in the first week without the need for big patches.



RIP Dad 25/11/51 - 13/12/13. You will be missed but never forgotten.