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Someone at Ubisoft does not want to support the Wii U. I don't see the Wii U version selling anywhere near as well as on other consoles or look as pretty, but these games were also ported to the demonstrably weaker PS3 and XBox 360 consoles. One of those versions should have fit in the Wii U with more than enough room to debug.

I can see how the Wii U could be harder to develop for than the PS4 or X1, which use X86, or the PS360 consoles, which have been used for years now. There is no way the Wii U is anywhere near THAT hard to develop for. When you're already splitting your risk so many ways, adding one more port could probably be justified by a few thousand sales.