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Gaming - Eating Crow - View Post

Dr.Henry_Killinger said:
JEMC said:
Dr.Henry_Killinger said:

Delays cost money.

In the short term.

Launching broken games is not only a PR disaster that also costs money, but can also make your customers angry to the point of not buying the next installment of that franchise unsure of its quality, costing them money in the mid-long term.

So it doesn't matter what they do, they will always lose money.

In an ideal world, in reality well known ips are harmed more by delays then being buggy on release. Look at Sim City, ACU, etc.Bad PR can be mitigated an don't matter in the long run. Meanwhile a million dollar budget game can't lose proportional ly more on delays.

They are already losing money

http://gamrconnect.vgchartz.com/thread.php?id=194052

The last SimCity game had its problems for its always online decision and the server problems it had, and since we still don't have a new SimCity, we still don't know what will happen with its sales. A better example would be Battlefield with its terrible launch from last year, and we'll see how Hardline sells.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.