ethomaz said:
For gaming? No... but I'm a dev and work with that every single day. To be fair you see a lot of heads rolling with these delays... there are project mistakes/errors... bad schedulle... bad management... no matter how you spin it if something wrong happens it is your fault... you need to predict these things and do a proper job. |
So, no blame at all goes to publishers?
Alright, to each his own. I'd rather see my games not be terrible, though, even if it means a slight delay.
You're Gonna Carry That Weight.
Xbox One - PS4 - Wii U - PC