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Zanten said:

I can never remember, does VGChartz try to guess digital sales as well as retail, or only retail?

Asking because there was a thread somewhere around here about how the PS4's software sales at retail had reached 50 million, if I remember correctly.  We could compare what we know about that announced figure to VGChartz's overall tracking on PS4 software; if nothing else, it would determine whether this is a case of general under tracking, or just some homeless numbers getting shunted over there because he doesn't know where to put them, but knows they sold somewhere. EDIT: Never mind about that, the thread is referencing VGChartz numbers. x3 Given all the details coming from that Investors thing that happened recently, I incorrectly thought it was another tidbit that had leaked from it.

And at some mentioned, given how nebulous the rest of world tracking is, there's also a chance that the hardware there is being undertracked, which would result in a higher attach rate.

Of course, This could just be a case of over tracking on the site's part, but your numbers aren't really confirming your conclusion outright. You just kind of seem to be picking your own interpretation and presenting it as fact. =P

As far as I know the only digital sales VGC tracks is bundled with HW.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."