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Ka-pi96 said:

ugh, dunno about that never played it. I was more referring to Uncharted 2 (Elena is invincible) and TLOU (Ellie isn't far off invincible and is also often invisible to enemies).

People usually hate escort missions because the person you are escorting can sometimes die easily or stupidly and it gets annoying, if they can't die than it's not really an escort mission. If you can't really fail it then it really more like playing through the game with an AI partner (which is fine) rather than an escort mission. Or would you say games like Gears of War where you have AI partners (but don't need to actually escort them) are escort missions as well?


So, escort missions that feature people that can be killed and not give you a Game Over aren't considered escort missions then? It is only escorting if you can fail it with a game over?

 

In Gears of War, your partners are that: partners. They help you out trying to achieve whatever objective you have to do. In Uncharted 2, for example, Elena is that: a partner, but she also becomes an escorting mission once Lazarevick shows up and you're tasked with helping her escape without getting killed. Uncharted 2 isn't a game based on a escort mission, but it resorts to it. That's the point I was trying to make, best games ever tend to use escort missions in one point or the other.

 

Joel's job is escorting Ellie. There's no other way of describing it; even if technically Ellie turns out to be a superior being to Joel, that doesn't void the fact that you (Joel) is tasked with escorting her.