prinz_valium said:
u dont get it, huh? on the bold part: |
Do you think VGC have SW tracking relating to HW tracking? How do you explain Vita Borderland 2 had like 100k standalone sales of SW and 5k for the bundle when just the bundle were available?
Everything here is broken, we all get that, but your claim sounds like just trying to downplay PS, and that is because you are always downplaying it.
2 wrongs don't make a right in a dissertative question, but makes a right on a multi choice one.
Anyway we weren't talking about math, calculation or prediction, just your claim that PS4 SW is overtracked because some games attach rate is too big.
If you can prove that HW and SW is linked in this site tracking I can conced, but I doubt you can... have all the SW been adjusted up by the same % after each individual adjustments of HW? I don't think so. But please prove me wrong then I will accept that the only option is SW overtrack and not HW undertrack.
Gran Turism V were almost 1M undertracked at a time. As I said before your bolding HW we are certain to have undertracking for several cases, SW we didn't got consistent evidence of overtracking but got some of undertracking so I'm not sure why you are asking if it is overal, ps3, ps4, etc. The little evidence I saw for the PS3 games I cared they were undertracked. Of course Bayo2, DC and FH2 seem overtracked, but we still don't have data to confirm, but GTV had the publisher numbers quite outpacing VGC, same for TLOUR.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







