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DonFerrari said:
Materia-Blade said:

so wrong. you're downplaying the wii u base (350k, really?). and how exactly would developers lose their sales on other platforms (far less than 5m for 99% of the games)?

Am I seeing what wrong? People are claiming Bayoneta is a sucess by selling 350k (by vgc wrong numbers)  so were is the downplay? How they would lose? If they make WD game they sell like 5-10M on all non-nintendo platforms plus 100-200k on WiiU. By making a game that meets all the sucessfull criteria on WiiU selling 350k on Bayo and some better on ZombiU that se know won't end up selling much more than 2M combined (500k-1M os more likely) on the others don't seem like a loss to you? 5.1-10.2M seems more than 2.35M doesn't matter what (and if WiiU were main platform and dev would focus on gamepad and not invest on graphics we know final numbers would be quite lower.

no one is claiming 350k is a success for an exclusive, but bayonetta 2 just released and is doing better than the first game (and even DK tropical freeze).

Downplaying again. a game like watch dogs would easily sell 500k+ ltd on wii u, if released on time. so don't come with this 100-200k talk. again, how exactly would they lose sales on other platforms by releasing a multiplatform?