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HollyGamer said:
ethomaz said:
I followed the issues since beginning in others thread and it doesn't look that will be fixed soon... maybe some weeks yet.

Not related to MCC itself but this state of the Industry releasing games like DC, MCC, BF4, AC: Unity, etc... it is ridiculous.

So what is your thought about the problem, do you have any clue (maybe from gaf ) ?

I don't know... from the issues log seems like the online code for matchmaking is overloading the servers to the point ir stop to work... so they are decreasing the numbers of playlists, players and server features to allow more concurrent matchmaking before it stop or get longer.

Some guys will say it is not but it is really close to what happened with DriveClub... the difference can be the scale.