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Nintendo fans say DLC is a shit pratice them complain about lack of DLC, check.

TLOUR is a year late port of a game on the same platform holder and sold 2M, check.

GTA V is a more than 12m old port that anyone in last gen and for a doubledip isn't much different than last gen and computer will get a better version, check. Same for tomb raider. All of them full priced, check.

Bayoneta 2 is considered a sucess on WiiU by selling less than 500k, check.

AC and Destiny sells on the 5-10M window. WD as well, check.

If game launched along other versions it would still be inferior and people would still buy in other systems if they had them. 6m later don't change that only exclusive WiiU owners would buy it on WiiU, so what is the Point of all this Ubisoft is at fault when we know it would sell the same anyway?

About the 3rd parties should cater to Nintendo fans to sell well (350k it seems) on WiiU and lose 5M on other platforms, does it even makes sense?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."