By using this site, you agree to our Privacy Policy and our Terms of Use. Close

"The Wii's incredible commercial success and unique control system ensured that the console received more than its fair share of third-party exclusives, with No More Heroes being one of the most notable early releases. Developed by Goichi "Suda51" Suda and his team at Grasshopper Manufacture, this insane 3D action title combined pop-culture, Otaku references, over-the-top violence and plenty of Wii Remote waggling.

Speaking to EDGE magazine, Suda51 has explained how the title came to be, and has also revealed that it nearly appeared as an exclusive on a totally different console — the Xbox 360. Suda51's mind was changed when he saw Nintendo's unique controller at the Tokyo Game Show in 2005, noting that it would be perfect for the game's katana-based combat, which was actually conceived before the Wii was announced."

Also; "No More Heroes was a smash hit as far as we were concerned"