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My problem has always been that Crystal Dynamics always intended to bring it to other platforms, so basically Microsoft gave them a ton of money to give me, the consumer, fewer options.

Let me repeat this: they spent money, to give me fewer options. They did not spend the money to meaningfully increase the viability of their own platform but to play keep-away with Sony. This is is anti-consumer practice at its most blatant.

It doesn't even do Crystal Dynamics that much good; TR 2013 was the highest grossing Tomb Raider game of all time and it BARELY made break-even. This company desperately needs to learn how to keep production values in check, and it's going to come crashing down soon. I expect the Tomb Raider after Rise will be a turd, polished with 50 million Microsoft dollars.

But will Rise sell? I honestly don't know. I foresee record returns because gifters are not great at buying for the right console, but I also think it could totally hit 4 million lifetime sales. The exclusive window thing will probably shift it from 60-40 in PS4's favor to 50-50, but it will probably also do that by costing Crystal Dynamics 2-300K PS4 sales.