MoHasanie said: No Goblin’s Roundabout is a game that never takes itself seriously and that is precisely the reason why it is turning out to be an extremely enjoyable title. For those who are living under a rock, Roundabout is a partial open world game where players would need to drive passengers in a rotating limousine while solving puzzles along the way.
GamingBolt recently chatted with No Goblin’s co-founder Dan Teasdale to know more about how the game is shaping up. Roundabout will be released on the PlayStation 4 and Xbox One and we found it interesting to know Dan’s thoughts on the differences between the two consoles. Details such as the Xbox One’s lower GPU compute units and memory issues are fairly common knowledge now but according to Dan these are arbitrary numbers and not the ideal way to compare the consoles.
“Saying that the PS4 is “more powerful” than the Xbox One or vice versa as a blanket statement is really misrepresenting how games work,” Dan said to GamingBolt.
“If all you’re doing is rendering polygons, yes, the PS4 is a little faster at that. If all you’re doing is gameplay and simulation, the Xbox One is a little faster. Video games need both, so it’s not as simple as comparing core counts or memory speed to determine which platform is the “fastest” or “easiest”.”
He further states that both the consoles are mostly similar and getting the game ready for certification is a priority for developers rather than optimizing it for a unique platform.
“At the end of the day, it doesn’t matter. Both platforms are in the same relative ballpark, so the real work for releasing is getting your game certification-ready on each platform instead of crazy optimizations on one specific platform.” Dan definitely has a point here. Instead of comparing the technical specs of the two consoles, players should enjoy the games that the developers are building for them. Roundabout is currently available on the Steam store and will hit the PS4 and Xbox One early next year. Stay tuned for our full interview with Dan Teasdale in the coming days.
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Another silly article which looks like it's written by a child without any hardware understandings.
PS4 can do everything better than XOne if you know how to develop it. It's never CPU alone or GPU alone, PS4 can do miracles when CPU and GPU works together. here an example :
So interesting !
The physics simulation also supports vast spaces, allowing the use in open world games, and continuous collision detection, calculating collisions even after the moment of the collision itself.
The GPU of the PS4 is able to perform this kind of task because it can execute general purpose computing. On the other hand, this wasn’t possible for the GPU of the PS3, that had to use the Cell’s SPUs for the purpose. This is enhanced by the unified memory of the PS4, which is all very fast due to the use of GDDR5. This is one of the strong points of the PS4 according to the presenter (Sony Computer Entertainment SVP Technology Platform Yutaka Teiji).
”Every great dream begins with a dreamer. Always remember, you have within you the strength, the patience, and the passion to reach for the stars to change the world.”
Harriet Tubman.