sc94597 said:
It was risky, but they kept it in the same genre and appeased their fans when they made the transition. You are hoping to turn Metroid from an action-adventure to an action game. A good multiplayer doesn't necessarily have to detract from the single player, my issue is if they focused on multiplayer (as they had in the past) and the single player was of poor quality (Metroid Prime Hunters.) The only other example of multiplayer was Prime 2, and that multiplayer wasn't that great. I'm speaking within the context of Nintendo's limitations. If they can pull of a Metroid game with good multiplayer without taking from the single player, I'd love that. An example of a series like Metroid is Bioshock. I consider both games to be in the action-adventure genre, and much like how multiplayer detracted from the single player in Hunters, so did multiplayer detract from the single player in Bioshock, the difference is Hunters multiplayer was actually fantastic, while Bioshock 2's wasn't that great (in my opinion.) Bioshock and Metroid Prime also have similar story-telling methods (albeit Bioshock is more cinematic.) |
Metroid Prime Hunters was billed as an MP game anyway so it makes sense the SP would suck. Bioshock 2? it didnt detract from the SP. That is a fact. the MP aspect was made by a completly different dev team in a different country so how could it detract from SP when they had no interaction? Uncharted that is a series that got both right. IT can be done now whether Ninty has the SKILL to do it...maybe maybe not.