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biglittlesps said:

PS4 is not little faster but 30%+ overall and 50%+ in compute(which is future). If it was 10% then i would say its little faster but 30-50% its faster by half of what XB1 can do thats why we have 30%+ pixel diff between 900p and 1080p versions of both.

That's true in raw graphics chip capability, but that doesn't mean the final game can make fully use of it. Other factors, like engine optimisation, CPU limitations, possibly OS background power needs and the specific needs of the game itself rend to limit that that advantage quite a bit. Add to this the fact that publishers are programming most multiplat games as "one size fits all' for both the Xbox ONE and PS4, and, by extention, PC, most of the advante of graphic prowess on the PS4 gets lost in the progress. The result is that PS4 games, if they have any advantage at all (most do atm, but there's no guarantee it will stay this way), they normally only have either a) a slightly higher resolution, b) a slightly better framerate or c) a slightly better Antialiasing filter.

First party games (and some second party ones, too) on the other hand can tap out more ressources out of the respective consoles. In this case, the graphic advantage of the PS4 actually can show off and produce the best graphics of this console generation. This also holds true however for the other 2 consoles, and are the reason why nintendos Wii U games, despite being on a definitely weaker console in raw power therms, can keep up with their stronger competitors in therms of graphics.