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BraLoD said:
StuOhQ said:
vivster said:
Looks shopped.


Yeah, I was just thinking they look a lot more polished than any of the gameplay I've been watching. Magazine images of games have looked this sharp for several generations now. I believe in graphics when I see them in motion, in a demo. Even then, you can't always be sure these days. The E3 build of "Watchdogs" reportedly looked amazing... and then the consoles have to actually run a full version of the game. 

 

Still, this game does have a decent art style. More than can be said of most titles on M$ ans Sony hardware. I do wish there were a few more splashes of color, however. All these grey/sepia toned games these days are wearing on me. 


The lack of a colorful environment is exactly what the game is supposed to have.

Damn what's wrong with people this gen? Not even a game supposed to be completely dark and obscure can pass the "it needs to have more color", no it does not! It is meant to be scary and make you feel anxious with the dark and lifeless atmosphere. And it's doing the job very well.

Maybe some people want gothic and gruesome games to be full of sun and color like Mario games