mornelithe said:
The pass itself wasn't overly a burden, but the pass itself coupled with Gamestop's ridiculous markups is pure insanity from a consumer perspective. Which is basically where the translating costs to consumers thing comes into play. |
yep that was a problem. but consumer have the more troublesome option of trading game directly instead of being screwed by gamestop paying low on used and selling it with a premium... but we have to consider they take all the risk so they deserve more profits on the operation.
Microsoft wanted 0 risk and full profit that was abusive.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."