Teeqoz said:
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The only issues it had was that some hosts, particularly in 4 player matches, had routers powered by hamsters which = laggg but thats not really an issue with Nintendo's online but rather the issue with hosts having terrible internet. I mean, its Peer-to-Peer, that part is expected. You could easily just get out of the game and find a different match and play it very easily. And 1v1 was fairly lag free for the most part since it requires less players
And the 3ds's wireless G didn't help either.
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