By using this site, you agree to our Privacy Policy and our Terms of Use. Close
shikamaru317 said:

Ground clutter (grass, shrubs, etc.) is a pretty important component of a game's graphics imo. For instance here are 2 upcoming JRPG's, FFXV and Tales of Zestiria. FFXV has alot of ground clutter, Zestiria has very little, the lack of ground clutter in Zestiria instantly sticks out like a sore thumb for me. Both games will be amazing imo, but that's besides the point, I feel like Zestiria would have been better off on PS4 than PS3 because it would have allowed for more ground clutter as well as other graphical improvements.

 


Wait till you see FF XV in real time PS4 / Xbox One hardware. These are prototype and running in PC / Devkit. I assume there will be lots of downgrade.