Intrinsic said:
- No. It does not add more immersion than teh rumble controller. The whole idea of a second screen actually lends itself to doing nothing more than breakiing immersion when you think of it. Hell, even Hideo Kojima said so, and if you read what he said you will find that it makes sense.
- Everything you just pointed out in this point, doesn't need a gamepad to accomplish nor does having a gamepad make any better. Especialy if being used the way you describe. If continuity is what you are after, then being able to display all that information on your primary screen while you can simultaneously see all that is happenning around you is always going to be better than having the ganmer switch viewpoints between two completely diferent screens.
- Make a game unnecesarily harder is not necesarily a good thing. Its a cumbersome unnecesary way to do things that are already being done just fine with modern game UI designs. Games ae actually trying to completely move away form lots of onscreen furniture and employ very intuitive button mapping for rapid info or item navigation. Thats the growing trend with modern games. Having a completely seperate screen to house all that on screen furniture and require display hopping is a very big step backwards IMO.
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Yeah, I always thought manual gear is a way to make driving games cumbersome in an unnecessary way. Lets all drive in "automatic" gear mode. ;P
But I am cool with your opinion. :)