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Guitarguy said:

Are they running on the same TV/settings? Anyone who has used a proper calibration disk to calibrate their own TV properly can easily see the contrast, backlight and brightness SETTINGS on the Xbox 1 version are better. Either that or Rockstar went out of their way to give the PS4 version an entirely difference color palette for no reason :P

Did you perchance run the calibration disk through the XBox One?

I've done the same thing with an external player and the ps3 and ps4 match it perfectly. The XB1 has close to a gamma 2.2 shift in output just like the 360. (It's actually an approximation of the sRGB gamma curve developed by MS and HP for computer monitors in the 90's) The ps4 doesn't apply a gamma shift to the output. Meaning a linear test pattern gradient results in a straight line on ps4 with a waveform analasys tool, while xbox changes it to a very slight exponential curve pushing blacks closer together, spacing out whites and shifting the average down.

TLDR you should not use the same tv settings for xb1 and ps4. And direct screen captures need to be 'fixed' to properly compare on the same monitor.

Devs can try to fix the resulting black crush on XB1 by tweaking their graphics engine, they should not use those settings for ps4 ofcourse.