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Toxy said:

Exactly, it was by desing choice that this game was to have a lot of water.
Saying that they achieved said goal is bad, is bizarre.
As you point out with Omega Ruby having a different team based on fire is another good point, as this review weighs in both games with the same score.
So by one having more water and the other having more of a fire theme, by only playing/reviewing one and scoring both games as if they were the same still goes in line with this review being poorly made.

If it was done by an actual IGN journalist the score would have likely differed.
Some people like traversing water, some do not. This seems like a strangely biased review.
I do not rate Drama films because I do not like them. That being said I would not tell others not to watch this category of film, because they may actually like it.

There is a difference by rating something based on the mechanics or plot - and there is a difference with rating something based on your personal opinion and not the actual merit of said content.

It is similar to the 'it was too hard' rate it down mentality. If the game is meant to be hard and the mechanics are not cheap, this is a good thing. If it is hard due to design flaws, well this would be a negative.

That is just my two cents any ways.

There's so much weird here I don't know where to start. The reviewer is biased against... water? Biased reviews aren't "strange," that's what a review is. Their goal was to have too much water? Too much by definition means... too much! It means too much! That's bad! That's, like, inherently bad by definition of the phrase "too much."

This isn't someone reviewing a genre they don't like and the Pokemon games aren't built around the idea of having lots of water. The core mechanics of Pokemon are all about elemental rock-paper-scissors, and overpopulating a game with one type in particular throws the balance of the game off and is definitely worth criticizing.