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binary solo said:
Jizz_Beard_thePirate said:

Not really, I think its great that games are being punished for being shipped at a broken state... Watch, Little Timmy is going to get a ps4 for christmas with Lbp3 and when he tries to connect online, the psn servers will be down due to high traffic (cause ps4s are selling like free bjs) so he will just play the game, fall down a pit and experience his first gamebreaking bug, then go upto his room and cry in a corner. Samething goes for DC and MCC. Something like docking points will hopefully tell the developers/publishers that if they want high review scores, they have to ship the game at a complete and fully playable state without any game breaking bugs or tons of issues online

But if the problem is a PSN one that can hardly be blamed on the developer or publisher. Docking points for online bugs needs to be carefully considered as to wether the fault is the developer's or publisher's (in which case punish them harshly) or the platform provider, in which case slashing the review score is not sending the right message and it's being unfair to the developer.

Well... DC is published by Sony and its developed by Evolution Studios which is a Subsidiary of Sony Computer Entertainment. These guys have been working on Sony's platform since 2001 according to wiki and they made 3 racing games that had online on ps3 so working with PSN and Sony's online infrastructure should be nothing new. Plus, docking points for DC would affect Sony and Evolution Studios which = affecting the publisher/developer = deserved.

MCC has a similar situtions and should be rightfully punished

Lbp3 is published by Sony so one would think they would have higher standards by now when it comes to shipping games unless the developers told them it was finished but regardless, both will be blamed for lower than expected review scores



                  

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