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Mr Puggsly said:

Also, I'd suggest waiting for DF to confirm this.

I find it odd other areas look virtually the same but they had to cut back on grass.

Agreed, i'm still not convinced this comparison is legit. That said, lowering the amount or quality of foliage/grass is a common method of freeing up resources. You'd be surprised how demanding grass can be :p Especially if the lighting engine reacts to said grass.

I'm half inclined to believe that the X1 screen is from the 360, but that wouldn't explain why the trees and distant render LOD are almost identical on both. Another possibility is they're both the PC version at different settings.

Suppose we will have to wait for DF before we know more.