walsufnir said:
But let's see what you said there: - What exactly am I pushing? I said we don't know anything about the engine or the load it creates without profiling data. What is there to deny? - And when didn't I say with games (I guess you mean these games?) performing better on PS4 it wasn't because of hardware? I always said PS4 has better hardware (well, mainly. GPU and RAM + RAM setup). What is there to deny? Perhaps you mistook my statement. They are close when it comes to CPU performance, slides from UbiSoft showed this. They even showed that CPU ony Xbox One performs better (in their special case, that is). |
If that is the case then I must agree. Before kinectless we had simulation of cpu with ps4 in front even with underclocking but the only analysis after is the ubi and quite possible x1 cpu will perform a little better than ps4 with kinect disable in general, and in ubi case by a considerable figure (altough I remember they comparing just one parameter. And gpgpu smoking it, quite strange they get that conclusion and make an engine so reliant on weak cpu).

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







