*Sound Of Rain said:
To be honest, it is the beginning of the gen. Maybe it will get better over time. If not, then... Anyway, developers are probably under dead-lines. It's the publishers that need to learn to have a more realistic launch-time goal |
I personally blame both. Publishers for not delaying the game and Developers for not being able to manage their time. Granted there are some exceptions where the publisher sets tooo much of a restrictive time but usually, they give the developers 2-3 years to make a game which after many years of working in the industry, they should know how to manage it more efficiently
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