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When talking about colorfull seems like person think 256 collor palette with 16 simultaneous is colorfull while 256 shades of grey aint altough Both have the same number of colors.
the same way they think mk8 is colorfull when in reality a shadow in KZ:SF have more color variation than it. Don't mistake color variation with distance between frequency of the colors or contrast.
And realistic graphics will have the color palette of the ambience it shows, non-realism don't care about it.
If you see a rain forest or tundra setting game that is brownish you can complain, but a city not being greyish would be strange.
about paint being art and photo not being please review your logic. Perhaps you think the cistine chapel ceiling and Monalisa not art because they try realism and have mutted down colors right? While there was an exposition of invisible paintings that were called art.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."