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kowenicki said:
Zekkyou said:
kowenicki said:

Its just that its always someone elses fault isnt it?

Not saying this is what you say, but last gen it was the lazy developers not working hard enough on the PS3 overly complicated cell structure and now it the too-hard working developers spending too much time optimising the weak Xbox One?

Very odd.

I simply think that both the PS and Xbox version of games should be given the same development time and resources (within reason), and if that means one version is worse, whether it be due to lower specs or being over complicated, then that's the fault of the console manufacturer. They made their choice when designing their console. It was Sony's fault that the PS3 frequently got the worse version of ports, and it's MS's now. Developers shouldn't make up for Sony/MS's mistakes.

So you are agreeing that last gen they were lazy with the PS3 and this ge they are workign too hard on the ONE?


During last gen PS3 proved to have the best visuals with exclusive games ; see Uncharted 2/3, The Last of Us, GOW 3/A, Ni no Kuni, Killzone 3, Heavy Rain / Beyond... I could even add MGS4, Flower/Journey or WipeOut. We could argue that PS3 got worse version of ports because of lazy developers.

Dunno about this gen though. Weird anyway that AC:U isn't running as good on PS4 as it is on Xbox One, as DF pointed out.