| walsufnir said: Interesting bit:
"It seems that Assassin's Creed Unity has significant CPU optimisation issues. A locked 60fps is off the table and performance varies wildly, resulting in a poor presentation overall when frame-rate is unlocked, whether v-sync is active or off. The end result of this is that when the CPU issues lock up your system, your GPU stalls, waiting for data." |
Kinda odd. The consoles have 6 1.8ghz cores available. You would think 4 3.9ghz cores would easily outperform that, yet DF says they could only get wildly fluctuating 40-60 fps paired with high end GPUs.
DF conclusion, not a great experience on any platform. Yet I've already seen countless commercials for AC Unity this weekend and a half hour special on Innerspace not mentioning one bit about the performance ofcourse. It will sell loads regardless.







