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Mr Puggsly said:
DonFerrari said:
Mr Puggsly said:

I never denied there were problems with matchmaking. The game playable with some patience.

Driveclub is so broken they haven't even released the PS+ version a month later.

It isn't what is writen in your post there... but it's okay to change opinion... You must be trying to play all day to know so well how broken it is.

Before responding I decided to play some Halo:MCC. I haven't played since Thursday, it was still having issues but I was able to play games.

So I just played four matches in four different playlist. I'd say the average wating time was about 3 minutes. So connection issues have gotten much better in under a week.

I implied the Halo:MCC issues aren't isn't as bad as the Driveclub and I stand by that. Here's the reality, you want Halo:MCC's issues to be as bad as Driveclub.


I'm talking about your statement that DC is still broken and impossible to play. You sure have been trying to play it right?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."