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Playstation's theme has been to follow the trends in general electronics: PS1 looked to standardize away from the Nintendo epoch, which was very closed down and centralized, and make a system with standard media and a more mainstream approach to publisher relations. PS2 followed that trend, taking on the next bit of standard media and more power and staying the course. PS3 was launched in the beginning of the HD craze, and Sony was invested across the board in pushing HD in as many formats as possible, which explains the PS3's overreach: they believed their dominance in the gaming market could force people into Sony's HD marketplace. PS4 comes in now that the standard is all about making things convenient for programmers, standardization and portability in silicon, with the rise of platforms like iOS and Android and game publishers' needs to port everything everywhere (unless it has "Nintendo" on the box.)

That's the PlayStation philosophy in a nutshell.



Monster Hunter: pissing me off since 2010.