Euphoria14 said:
bananaking21 said:
i enjoy a good game, doesnt matter if its linear or open world. however, i usually find that linear games are more polished and have better set pieces than open world games. they just can focus more on a small area and give you something amazing, then focus on a big area and give you something great. and until dawn isnt linear persey, considering it has multiple endings and you chose your own actions.
i love red dead redemption, i also love GoW and uncharted. deducting point of a game because of a design choice is the stupidest thing ever, yet it already happened with games like driveclub.
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You're right about Until Dawn, but it still looks like a game that despite giving you choices it does direct you on a straight path which brings you to those choices.
Either way I think it looks great. Cheesy, campy, gory horror fun. 
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until dawn just needs to get rid of those shitty animations. a game like that needs high quality animations to make everything seem smooth and flow easily. if they are as shitty and shoppy as they were back in gamescom then i wont even bother with the game.