By using this site, you agree to our Privacy Policy and our Terms of Use. Close
ICStats said:

This is a poor quality video, but it shows what I mean about the stores.  This was 9 months after XB1/PS4 launch.  XB1 had 67 titles on it's store, and PS4 had 125 titles.  Even when the guy removes all the indies, there are still 75 games which is more than XB1 had including it's indies.

The store is just nicer to use as well which you can see visually, it has more categorization, sorting, fitltering.  One thing you'll notice is the XB1 doesn't show you the price of games, or if you've bought them or anything, until you click on them.  Hopefully these will get improved over time, but it's been 1 year already.

I think the PS4 user experience has better touches almost everywhere, from the time I've spent on it anyway.  I got Halo: MCC disc this week; it took 43 minutes of installation before I could start the game.  The Last Of Us Remastered (a 50GB game) starts 1 minute 40 seconds after you put the disc in the first time.

That's why I'm saying, don't drink the Koolaid.  Check for yourself.  Go to a friend's house and compare the experience, and the games or lack of.


I don´t think most people spend much time browsing the store looking for a hidden gem. I´ve read many Indie devs saing that if they don´t get first week highlights on the front page the game is dead and doomed for ever(Indie Game the Movie comes to mind).

I, for exemple, don´t browse unless I´m looking for a game that I don´t know the name, which is rarely this days. I´ve been doing less and less browsing even on PC, thanks to Amazon like tools "You might also like".

PS: And 43min?!!! It took me less time to download the 15GB multiplay update. But It´s now clear that MCC was a rushed multstudio effort to meet this hollydays season. Integration was realy shabby, at least individual game performance is good enouth.