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Vladdie93 said:
DonFerrari said:

Every time a game like Parity or BF4 or even DC or Halo:MCC comes out with a shitload of glitches we promisse to boycott it and never again buy from that developer, yet we go there and buy the shitgame FW and preorder the sequel but keep complaining about how shit and greed the dev is.

 

Do you keep far from shit products or you are a sheep buying in droves?

 

Ps: this looks like politics, we protest like lions and vote like asses.


Correction: YOU "promisse to boycott it."

I don't necessarily "boycott" games because there's always still a chance that they'll be really good.***

Like COD Ghosts vs. Advanced Warfare, Aliens: Colonial Marines vs. Alien: Isolation or Dragon Age 2 vs. Inquisition.

Just because the last one was bubbling garbage floating in the Hudson, doesn't mean the next one won't be absolutely amazing. Developers might change, or they may see the error of their ways, and then actually work to make a good game. I mean, most developers don't make enough money to keep shoveling crap, and if they do they're going out of business like Airtight or THQ did.

I think that there's still a chance for people to see what's wrong with their games and try to make them better, and I do think that, even if developers/publishers do sell out crap (Sims 4) there's still potential for something really good (Dragon Age: Inquisition).

 

 

 

***Except Sonic. I will never buy another Sonic game, and I stand by that one. ESPECIALLY after Lost World, and now with this whole Sonic Boom crap. Seriously, go watch Game Grumps play Sonic Boom! It's fucking awful! I desperately want SEGA to stop killing my childhood icon and just let it go out with some form of dignity.

I never boycoted any game so we can drop that. I'm talking in general way.

 

But talking about me, I wouldn't buy a game (sequel or same dev of a really broken game) day 1, I would at least wait to confirm if it's good (well I do it with almost everything that aint PD or ND developed).



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."