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It does make reviewing games tricky these days. I mean, if a game was released horribly buggy and had a massive patch a week later would you say "3/10 for broken mess" or "8/10 for fixing the issues"?

Server issues seem even more vague because one person's experience could vary greatly from another.
"I cannot get on, this game is unplayable! 0/10!"
"I had no issues, this game is amazing! 10/10!"

Not sure how you aggregate those experiences within a review or if the reviewer goes on their own experience in a bubble of what other's experienced.