Dannyson97 said: I'm suprised by how people don't understand what he's saying. He isn't completely disregarding story or narrative, what he's trying to get across is that a game shouldn't be made with story as the driving force. The gameplay should what makes you want to play it, can their be a story, of course there can he didn't say there couldn't but if you use gameplay just as means to get to the next part of the story that's a problem. I'll compare Ocarina of time against Assaisians Creed 3, just as an EXAMPLE. If you took the story out of Ocarina of time you still have a decent game with a puzzle solving combat style of gameplay, and a open world to explore. If you did the same to Assasian's Creed 3 I'd say it suffer more heavily since I often felt the combat and stealth were lacking.(though some may still enjoy it without the story). Story is important in games I enjoy it myself, but gameplay and design is what's going to make me play the game again, it's what makes the expierence hat Miyamoto was talking about here. |
We understand perfectly well.
Again, the problem here is that this, Dannyson97, is how you feel. Do you think that your opinion represents every gamer's? There is no problem with the story being the focus of a game and The Walking Dead: Season One is a perfect example of that. What you and Miyamoto don't understand is that gamers have all kinds of tastes when it comes to games. Why not have some games with focus on gameplay and others with focus on story?
And to everyone thinking that playing a very story driven game is the same as watching a movie, well all I can say is that I and many other people don't feel that way. When you watch a movie, you are completely passive. With a video game, your decisions, lack of attention, etc make a difference. I won't give any examples to avoid spoilers but there have been many times that I played a story driven game and didn't know whether to save someone or let them die (for the greater good). The feeling you get when playing such games in completely different from watching movies.