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zarx said:
chapset said:
parity clause?


CPU bound game, XBOne has a slightly faster CPU but both console's CPUs suck ass. When Ubisoft were designing their next gen engine and design for the game 4 years ago they were probably expecting much more powerful CPUs than what they got.

In other words Ubisoft done goofed and designed a next gen engine/game that sucks on the hardware it was designed for.


The PC version has frame rate drops as well as pop in. Its nothing to do with the hardware but the idiots designing the game. Way too over ambitious. 5000 NPC's for what purpose? They could have had 2000-3000 with a much more stable game? Also they need to optomise the code and should have delayed the game a few weeks to polish it!