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Sony - Ps5 131gb Ram - View Post

Pemalite said:
CrazyGPU said:

If you analize the trend over the years you get this great table that took me some time to make.

  Playstation 1 x Playstation 2 x Playstation 3 x Playstation4
               
CPU and Video memory 3 MB 11 32 MB 16 512 MB 16 8192 MB
Bandwith 0,132 GB/s 24 3,2 GB/s 7 22,4 GB/s 8 176 GB/s
Gpixels/s     2,35 2 4,4 6 28
Gtexels/s     1,2 11 13,2 4 55
CPU calculations 0,066 GIPS   6,2 Gflops 35 218 Gflops 0,5 102 Gflops
GPU calculations         192 Gflops 10 1840 Gflops
Max Resolution 640 x 480   1280 x 1024   1920 x 1080   1920 x 1080
Optic Media 0,7 GB   8,5 GB   50 GB   50 GB

CPU calculation is less in PS4 than PS3 if you could use all the PS3 resources at once (you cant), Actually the throughput is amost the same from PS3 to PS4. This should be at least 2 times better on PS5.  

GPU flops increased 10 times, If it doubles in 3 years now , we can think about a machine that is 4 times as powerfull. New Maxwell and Hawaii cards have 5 Teraflops, more than twice what PS4 has and Maxwell consumes 200W. So its not insane to believe that we can have 8 Teraflops on a 100W envelope in six years

Now, games cost 2 to 4 times more to make in full hd than in SD, I wonder how many AAA companies could afford to make games if they cost 4 times what they do now. Maybe PS5 gen would be hold back from financials and not from hardware standpoint. 


The PS4's CPU is indeed faster than the PS3's Cell, how anyone even disputes this...


Flops is not a definitive, nor accurate representation of a processors performance, just like "Mhz and Ghz".
Processors use more than just floating point, games and by extension game engines use more than just floating point, which means that to get a proper understanding you need to use more than just floating point in comparisons.


Games cost nothing extra to be made in Full HD compared to SD.
It's just a resolution difference, developers just make the game's engine render at a higher resolution, that's it.
The PC has only been doing it for decades. (We had Full HD in 1995, 2 decades ago.)


The main issue that is going to influence what hardware goes into the next gen is going to be costs, well and truly, don't expect $1000 PC hardware in a $400 box, I think for a complete understanding of what will be in the next gen, we will need to take a pragmatic wait and see approach to see which direction the PC heads in.

1- How anyone even disputes this? ask Ubisoft. In their benchmarks showed in the game developement conference in Europe they show that PS3 CPU is faster than PS4. Cerny made the PS4 with powerfull programable graphics to be able to do physics tasks with gpu in a couple of years, there are plenty of interviews about that. 

http://gamingbolt.com/ubisoft-discovers-that-ps4-gpu-is-twice-as-powerful-as-xbox-one-gpu

2- Game cost a lot more to develop in HD because of times and resources, even Nintendo is having issues. 

http://www.escapistmagazine.com/news/view/125716-Nintendo-Underestimated-the-Cost-of-Going-HD

3- Of course cost will matter and consoles will not be able to reach PC level, because of power consumption, high end configurations, high price and so on. 

The computing power measure for games today is Teraflops, like it or not. Mostly because GPUs calculations are measured that way. Mostly teorethical Teraflops like I wrote above, but some make real world teraflop capability, like the ubisoft graphs.

http://gamingbolt.com/ubisoft-discovers-that-ps4-gpu-is-twice-as-powerful-as-xbox-one-gpu

Of course we do nothing with calculations only, thats why I put bandwith, Gpixels/s, Gtexels/s too. 

But again, would somebody buy a console that increases only from 1080p to 1440p? I wouldnt buy anything if it does not give you native 4k. Now, of course there will be some making 1440p games at 60 fps, but several companies will say, ohh i rather make it at 4K , because it looks so great and its native with 30 fps. Same as today with 800-900p 60 fps or 1080p with 30 fps in several games. Anyway, you need 4 times the computing power. 

Also we have to see how many people buy 4k TVs. If very few does, then 1440p consoles can be a reality, but what does it changes if you are looking on a 1080p display? 

--------------------

Last generation Nintendo made a cheap console The Wii, with horrible hardware performance, SD resolution and the greatest innovation in motion control. It attracted all the casual gamers and won the last gen 100 millon to 83. 

It seems that nobody cares about the wii mote, kinect or move any more, did anybody see any popular game showed in last E3 for new controls?

Casual gamers started gaming on mobile devices, or play still with the wii.

This new gen Gamers are choosing the best performing console. So if Sony and Microsoft believe that  they need the fastest machine for winning, maybe they will make it for 4K native. but who knows.

As new consoles are x86 compatible, we might see a new race starting. We might even get to see a  premium PS with more hardware and resolution, with games compatible with PS4 running at lower resolution, but thats just silly speculation.