dane007 said:
Are you playing the gane on hard? its mainly the xenormorphs thats the smart one plus if you are playing on xbone with kinect on , then making real world noise makes it even worse as they will know where you are hiding . With the alien doing that guarantees you death lol. delaying doors works, but you have to hide and wait till it goes way rom your motion tracker and once you do that , you have to run till your next checkpoint. Don't knwo how the humans are without that . I don't know. TLOU ai really was very disappointing. as someone said here, they wre very predicatbel and provided no challenge for me. i ofetn could run up to them and kill them , and they wouldn't even notice i was there. Not only that , if you get spotted, you only have run away till you out of their sight and the Ai will completely forgot it ever saw you lol. |
I turned the sound feature off since I have the baby monitor sitting close to the ps camera. I don't want the alien alerted every time he coughs or static interferes :) I love the ds4 feature for the motion tracker. The light bar pulsing and flashing green with the motion tracker and the pinging sound coming from the controller are great features. Silly Alien doesn't hear the motion tracker pinging like mad right next to him though. (Does he hear the motion tracker when you have the sound recording on?)
I always follow him on the motion tracker, wait till he goes away so I know where he was last on the map. Then lock the door if possible with a rewire box. Yet he simply pops back up on the other side. He can run very fast through that ceiling apparently. Running to my next checkpoint usually doesn't work (with the alien) since he just appears up in front of me again. (Maybe there's a bunch of them, I've only seen one at a time though) Got to sneak from cover to cover. It's random anyway, sometimes running works. Sneaking is safer.
Did you play TLoU on hard? Running up to kill them had very limited success, plus in the stages where they are searching for you you have to sneak around to get behind them first or they'll alert the rest. I had to run quite far to reset them too. And ofcourse they 'reset', the game would be frustrating having to reload everytime you're spotted... Rushing certainly doesn't work in groups of clickers. Anyway it's part of the gameplay, sneak up, take them out one by one. Doesn't work everywhere but where it works it's by design. Plus I've had lots of fun fire fights after I got discovered.