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curl-6 said:

It does seem odd though; why would an N64 port take 4 years? Either it's a very small team or it was on hold for a while.


They rebuilt a bunch of the game as can be seen from the screen comparisons. OoT3D was built off the N64 code and this was, likely as well, but they said they were changing a good bit of the game to be a bit more intuitive (and lets be honest, MM is a very obtuse game and could use some streamlining). They've also remade a bunch of the assets and maps as can be seen in the comparison shots.

No doubt, though, its a small team on this project. Most of Aonuma's team is on Zelda U.