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VXIII said:
TheSpindler said:
VXIII said:

I do appreciate the small details, for me they make the experience much more immersive.

The beauty of dynamic systems is that they make the world less predictable, the same location would feel different even if you visit it twice. The dynamic weather system is obviously not a necessity, but it is up to developers to make most of it. Otherwise it wouldn't be different than patterns except in theory.

Yes, in your example, having a pattern is necessary. The dynamic system can be enabled and disabled as the developer see fit (that would probably require a loading time though).

In FF XV dynamic weather system will have different impact on magic spells. Fire wouldn't set enemies on fire during the rain, lightning would have wider impact. The clothes of the characters would appear wet. All small details but I do appreciate them.

1- Apart from the more accurate representation of weather and light, both X and FFXV seem to be equal in those respects anyway. 


2- Will FFXV have the characters hair feel wet too, or will they just have that sheen and still use their amazing hair gel?

3- Also FFXV clocks in at 40 hours I saw on the wiki  Could give a clue as to world size?  Did they mention travel by airship or how long it would take to cross an area?  We can get  good estimate on X based on the previous game, and that the creator said 5x the original world to compensate for X, but I'm not saying many ways to estimate a map size for FFXV.

4- So can you car go off road?  Or is it a thing of, you park your car and go exploring, because maybe we could use that.

1- They are not equal though, especially how heavy and demanding some of the systems. the most impact they do is to add to the world a sense of randomness to simulate the real-word. They are never meant to affect the core gameplay mechanics significantly.

2- Seems not

3- The main story takes 40 hours according to the director. No mentioned of airship since the game re-revealed. I think what you mentioned is a good indicator that the world of X would indeed be bigger in size. 

4- Yes, the latest trailer shows driving off-road.


Except they are equal, with the exception of one being more accurate and the other not like I said, unless you have something more substantial to differentiate the two other than accuracy?  And I don't recall the devs saying that the weather in X wasn't random.  So random weather seems to be present in both X and FFXV.  Og I just did a goodle search, and apparently X will have real-time dynamic weather.

Define "significantly.".  Beaacuse weather having an impact on quests, creature mood and behaviour, and whether they appear or not is significant to the gameplay imo, or are you singling out spell effects having an effect in weather?  Because that is significant in the battle system, while both are significant in terms of gameplay.

Is this 40 hours in total, quests included?  Or is it 40 hours to finish the story, outside of quests?  Xenoblade is 60 hours of story correct?  I've seen people claim less.

Ah, so there is off road, thanks, must have missed it.

And yeah I checked, seems X does have the characters getting wet(they have a bit more sheen) seemingly during rain and when coming out of water.  Rocks, some anyway seem to be more wet, not sure.  There hsn't been another rainy scene since the first Treehouse playthrough.