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walsufnir said:

I think dynamic resolution is something we should see more often instead of fluctuating framerates, to be honest. And given they implemented it now means they can use this in coming games, too. It's a nice technique for me.

I don't like... it is noticiable like in Wolfenstein but AW seems to change less than Wolfenstein.

At least from what I see it is possible to work in the PS4 framerate without use dynamic resolution... and I think the screen tearing in Xbone is due the implementation of dynamic resolution because it is happening evey with more solid framerate.