Pemalite said:
I did study in electrical engineering, taught myself various programming languages starting with Beginners All-pupose Symbolic Instruction Code on the commodore 64, then moved to more "full featured" languages over the years, these days I mostly deal with objective C. |
So mr. software expert please explain me this:
Why CoD AW runs smoothly in 720p 30 fps on PS3, but you can't expect same result from Core i7, 4 GB ram and GeForce 7800 GTX (both PS3 and GF 7800 are based on Nvidia G70)?
Is it because of background tasks like steam?
Does steam and os services drain power from graphics card?
If I could turn of most of os services and background tasks can I get 30 fps 720p in CoD AW on GTX 7800?
You don't need antivirus, printing service, network service, indexing service nor explorer it self to run a game. You can turn them off.
and don't tel me it's DX 11 - PS3 and PS4 versions runs just fine without DX 11.
Both PC and PS4, Xbox One does the same: same resolution, same resolution, same textures, same lighting, same shadows, same Anti-Aliasing, same Texture filtering, same A.I and character counts, same geometry, same or similar API's, and various similar services like Steam, PSN, XBL. But PC OS and HW is highly compatible and PS4/XO HW and OS is highly optimized for gaming.







