By using this site, you agree to our Privacy Policy and our Terms of Use. Close
IIIIITHE1IIIII said:

Considering the low amount of dungeons and high amount of side-questing, I agree about the need to alter how you obtain certain items throughout Termina. Plenty of mini-games offer opportunities to switch things up in terms of time/score requirements and overall difficulty.

Ocarina of Time featured boss battles, and since Majora's Mask won't need to feature the same mode I wouldn't be surprised if something along those lines is implemented in its place.


I like it, but Link in-game looks similar to the OoT3D model, which must be different as MM model is more mature.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile