kowenicki said:
IIIIITHE1IIIII said: This is what happens when you try to appeal to the masses. Halo 2, 3 and Reach fell into the same trap (valuing action sequences too highly in proportion to the games' exploration elements and story progression), and while Halo 4 was the first step in the right direction since the original release, it's a shame that they seem to have learned nothing from it. |
what? this isnt a game...
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I worded that part poorly, but you should still be able to understand what I was saying.
Edited either way for clarification's sake.