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2008ProchargedGT said:

The reason this logic fails your argument is Respawn could have lowered the resolution to get higher fps. Thats a fact what we dont know is how much the resolution had to be lowered.  So Respawn made a decision that the resolution was more important at that point than getting a higher fps. For all we know they would had to lower the res to 480p to achieve this, which would make there decision justified.  When you make a blanket statement about how FPS is alway more important than res it backs you into a corner in situations like this where you need to spin spin spin. Just be consistent and unbiased, is it that hard?

They raised the resolution from beta to retail and the frame rate was the same. So no, we don't know for a fact that lowering the resolution would have improved the frame rate. This is a recycled argument from earlier in the thread and I already debunked it.

It's nothing like AW where there is another version of the game running on a similar console with a dynamic (aka lower in some situations) resolution and the result is a better frame rate. I am simply wondering why they did not opt to use that technique on PS4, and hope it wasn't for a resolution bullet point, because that fucking sucks. But apparently this means I cannot enjoy any game that drops even half a frame and I should desire DEMAND games be lowered to 320x200 for optimal frame rates.

Or something to that effect, LOL. Hilarious.