SocialistSlayer said:
would you rather repawn have had the resolution be 600p and a stable 60fps, or 792p and framerate 25-55? |
There is no evidence to suggest lowering the resolution would have fixed any frame rate issues. They raised the resolution from the beta to release and I found the frame rate to be unchanged. It was still silky smooth for me on all maps and modes besides LTS on Lagoon.
There is, however, evidence that Sledgehammer had a method for lowering the resolution to improve frame rate. They opted to use it on one platform and not the other. Like I have already said, it's not a big deal and will probably be patched. But I would rather the developer not emphasize resolution.
What you had with Titanfall was a chaotic development in a game based on an old engine picked because of a weak link platform (PS3) that they didn't even end up releasing the game on anyway so this idea that they could have instantly improved frame rate by dropping resolution is nonsense. Like I told ethomaz, it's reductio ad absurdum. I mean hell why not just make it 320x200 and have it 240fps LOL!1!
If I had an issue with TF's frame rate then of course I would have accepted anything to fix it. There is simply no evidence that Respawn had something ready. I don't understand if people are being deliberately obtuse or not in regards to not seeing the difference.







