By using this site, you agree to our Privacy Policy and our Terms of Use. Close
ethomaz said:

I love the reason lol

Game A with bad framerate = It was ok... devs are amazing
Game B with dips but not near bad framerate like game A = Fucking devs... they needed to choose framerate over resolution

Everybody know in this thread why... and it is laughale.

And pleople call me bias (that I'm btw)...

Well for starters in this scenario, "Game A" doesn't have a "bad" frame rate.

Secondly, the difference is the developers of Game B released two versions of the game, one with dynamic resolution and one without. I am simply saying they both should have prioritized frame rate. Apparently this confuses the hell out of you though LOL.